![]() I watched a lot of tutorials on internet, but none of them fixed the problem. ![]() I connected the rig to the body (in avatar definition etc.) in the inspector Windows, but when I tried to play the animation in the animation tab nothing appened and I cannot understand why. So I animated It, cached the animation, and exported all in FBX file, then dragged It info Unity. I have created a model of a human body in Maya 2020, and I've also rigged It, and I wanted to export it into Unity. Hi, I'm new here so I don't know if it's the right section, if not I'm sorry, but I can't find anywhere a solution and I Need help.
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